Different ways to play Turret Defense.
Standard gameplay with all features enabled
Best for: Normal play, progression, leaderboard climbing
Only Pulse Cannon turrets available
| Rule | Effect |
|---|---|
| Allowed Turrets | Pulse Cannon only |
| Other Features | Normal |
Challenge: Master the basics with only the starter turret. Tests positioning and upgrade efficiency.
Tip: Pack Tactics synergy (+8% damage per nearby Pulse) is crucial. Build tight formations.
High stakes survival
| Rule | Effect |
|---|---|
| Starting Lives | 3 (instead of 20) |
| Quantum Core | Disabled |
| Other Features | Normal |
Challenge: Every enemy that reaches the core is devastating. Perfect defense required.
Tip: Prioritize crowd control (Cryo, Temporal). Never let enemies slip through.
Free experimentation
| Rule | Effect |
|---|---|
| Turret Cost | $0 for all unlocked turrets |
| Leaderboard | Disabled |
| Achievements | Disabled |
| Prestige Points | Not earned |
| Powerups | Disabled |
Best for: Testing strategies, experimenting with turret layouts, learning mechanics.
Note: No rewards or progression in this mode.
Ultimate challenge
| Rule | Effect |
|---|---|
| Starting Lives | 1 |
| Quantum Core | Disabled |
| Permanent Upgrades | Disabled |
| Powerups | Disabled |
| All Turrets | Available (regardless of research) |
| Enemy Speed | +20% faster |
| Leaderboard | Separate hardcore leaderboard |
Challenge: One mistake ends your run. No bonuses, no safety nets.
Tips:
The original battlefield
| Property | Value |
|---|---|
| Size | 30 x 22 cells (1200 x 880 pixels) |
| Core Position | Center |
| Spawn Edges | All 4 sides |
| Scrolling | No |
Tactics:
Massive arena for maze builders
| Property | Value |
|---|---|
| Size | 120 x 120 cells (4800 x 4800 pixels) |
| Core Position | Center |
| Spawn Edges | All 4 sides |
| Scrolling | Yes (pan with arrow keys/WASD) |
Tactics:
Long corridor gauntlet
| Property | Value |
|---|---|
| Size | 30 x 120 cells (1200 x 4800 pixels) |
| Core Position | Near bottom (5 rows from edge) |
| Spawn Edges | Top only |
| Scrolling | Yes (vertical) |
Tactics:
Any mode can be played on any map!
| Combination | Experience |
|---|---|
| Regular + Classic | Standard experience |
| Regular + Large Square | Epic maze building |
| Regular + Narrow | Rail Gun paradise |
| Pulses Only + Classic | True test of basics |
| 3 Lives + Narrow | Tense gauntlet run |
| HARDCORE + Classic | Ultimate challenge |
| Sandbox + Large Square | Experiment freely |