turret-defense-wiki

Enemies

All 19 enemy types in Turret Defense, organized by when they unlock.


Enemy Overview

Enemy HP Speed Reward Unlock Special
Scout 20 120 1 Wave 1 Fast basic enemy
Armored 60 60 2 Wave 3 High HP, slow
Swarm 10 150 1 Wave 5 Spawns in groups of 5
Shielded 40 75 4 Wave 7 20 shield
Heavy 200 45 8 Wave 10 Mini-boss tank
Stealth 35 98 4 Wave 12 35% dodge
Carrier 150 53 6 Wave 15 Spawns 3 Scouts on death
Boss 1000 30 50 Every 10 waves 200 shield, costs 3 lives
Regenerator 80 68 5 Wave 51 Heals 5 HP/sec
Splitter 60 83 4 Wave 55 Spawns 4 Swarm on death
Phaser 40 105 4 Wave 60 25% dodge
Phase Drone 70 90 6 Wave 60 60% energy resist
Pyro Tank 180 50 10 Wave 65 Burn immune, 50% fire resist
Nullifier 100 60 8 Wave 70 30 shield
Adaptive 250 55 15 Wave 75 Resists most-used turret type
Titan 2500 23 100 Wave 80 400 shield, pauses, costs 5 lives
Void Shield 200 45 20 Wave 100 Pierce immune, 40% kinetic resist
Chrono Phaser 120 80 18 Wave 105 Beam immune, 50% energy resist
Inferno Carrier 300 40 25 Wave 110 Fire resist, spawns Pyro Tanks

Core Enemies (Always Available)

Scout Drone

Fast basic enemy

Stat Value
HP 20
Speed 120
Reward 1
Size Small

Counter: Any turret works. Just don’t let them slip past.


Armored Drone

High HP, slow moving

Stat Value
HP 60
Speed 60
Reward 2
Size Medium

Counter: Sustained DPS. They’re slow so turrets get many shots.


Swarm Drone

Spawns in groups of 5

Stat Value
HP 10
Speed 150
Reward 1
Spawn Count 5
Size Small

Counter: AoE damage (Plasma Mortar, Tesla) or Scatter Shot.


Shielded Drone

Has 20 shield

Stat Value
HP 40
Shield 20
Speed 75
Reward 4
Size Medium

Counter: Rail Gun (+50% shield damage), or high sustained fire.


Heavy Mech

Mini-boss tank

Stat Value
HP 200
Speed 45
Reward 8
Size Large

Counter: Focus fire. Appears in mini-boss waves (5, 15, 25…).


Stealth Drone

35% dodge chance

Stat Value
HP 35
Speed 98
Dodge 35%
Reward 4
Size Small

Counter: Laser Beam (100% accuracy), AoE damage, or high fire rate turrets.


Carrier

Spawns 3 Scouts on death

Stat Value
HP 150
Speed 53
Reward 6
Spawns 3 Scout Drones
Size Large

Counter: Kill before it reaches important areas. Be ready for the Scouts.


Boss Mech

Major threat every 10 waves

Stat Value
HP 1000
Shield 200
Speed 30
Reward 50
Lives Cost 3 (bypasses shield)
Size Extra Large

Counter: Focus all turrets. Shield Breaker upgrade helps. Don’t let it reach core!

Appears: Waves 10, 20, 30, 40, 50…


Advanced Enemies (Wave 51+)

Regenerator

Heals 5 HP/sec

Stat Value
HP 80
Speed 68
Reward 5
Heal Rate 5 HP/sec
Size Medium

Counter: Burst damage or sustained high DPS to out-damage healing.


Splitter

Spawns 4 Swarm on death

Stat Value
HP 60
Speed 83
Reward 4
Spawns 4 Swarm Drones
Size Medium

Counter: Have AoE ready for the Swarm spawn. Kill early in your defense.


Phaser

25% teleport-dodge chance

Stat Value
HP 40
Speed 105
Dodge 25%
Reward 4
Size Small

Counter: Same as Stealth - Laser Beam, AoE, or high fire rate.


Nullifier

Heavy with 30 shield

Stat Value
HP 100
Shield 30
Speed 60
Reward 8
Size Large

Counter: Rail Gun shield breaker, or sustained fire.


Titan

Ultimate boss, pauses at HP thresholds

Stat Value
HP 2500
Shield 400
Speed 23
Reward 100
Lives Cost 5 (bypasses shield)
Size Massive

Special: Pauses for 2 seconds at 75%, 50%, and 25% HP. Use these moments to deal extra damage!

Appears: Waves 80, 100, 120…

Counter: Everything you’ve got. Use powerups. Priority target.


Resistance Enemies (Wave 60+)

These enemies force turret diversity by resisting common strategies.

Phase Drone

60% energy resistance

Stat Value
HP 70
Speed 90
Reward 6
Resistance 60% vs Energy
Size Medium

Counter: Kinetic or Ice damage. Avoid Tesla and Laser.


Pyro Tank

Burn immune, fire resistant

Stat Value
HP 180
Shield 40
Speed 50
Reward 10
Resistance 50% vs Fire, Burn immune
Size Large

Counter: Non-fire damage. MOAT Flamethrower is ineffective.


Adaptive Mech

Resists your most-used turret type

Stat Value
HP 250
Shield 60
Speed 55
Reward 15
Size Large

Counter: Build turret variety! The game tracks your most-used type and this enemy resists it.


Wave 100+ Anti-Meta Enemies

These counter the most popular late-game strategies.

Void Shield

Pierce immune, kinetic resistant

Stat Value
HP 200
Shield 150
Speed 45
Reward 20
Resistance 40% vs Kinetic, Pierce immune
Size Large

Counter: Rail Gun only hits once - use energy or other damage types.


Chrono Phaser

Beam immune, energy resistant, dodges

Stat Value
HP 120
Speed 80
Reward 18
Resistance 50% vs Energy, Beam immune
Dodge 30%
Size Medium

Counter: Laser Beam deals 0 damage. Use kinetic, AoE, or high fire rate.


Inferno Carrier

Fire resistant, spawns Pyro Tanks

Stat Value
HP 300
Shield 80
Speed 40
Reward 25
Resistance 80% vs Fire, Burn immune
Spawns 2 Pyro Tanks
Size Extra Large

Counter: Avoid fire damage. Have non-fire turrets ready for the spawned Pyro Tanks.


Enemy Scaling

All enemy stats increase with wave number:

HP Scaling

Speed Scaling

Shield Scaling

Shields scale at the same rate as HP.

Reward Scaling


Wave Types

Wave Type Appears Composition
Regular Most waves Mix of unlocked enemies
Mini-Boss 5, 15, 25… 2 Heavy + escorts
Boss 10, 20, 30… 1 Boss + escorts
Titan 80, 100, 120… 1 Titan + 1 Boss + elite escorts

Enemy Count Per Wave